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VR-based real-time EEG/EMG, ECG neurofeedback device

CleverPoint


is designed to collect and analyze the user’s physiological response to VR content

CleverPoint – technologies between the present and the future.
Stress research in virtual reality.

CleverPoint is an advanced platform that offers a unique approach to analyzing physiological data in virtual reality, paving new ways in studying stress and other functional states of the human body. We remove barriers in data interpretation and integration, significantly improving the efficiency and depth of conducted research, contributing to innovative discoveries in psychophysiology.

We help overcome the main challenges for researchers:

Reducing costs without losing quality

Researchers often face budget constraints, forcing them to choose between equipment costs and salaries. CleverPoint minimizes financial barriers, making research more accessible and helping optimize budgets.

Objective data instead of subjective assessments

Methods based on surveys and interviews suffer from subjectivity and data distortion. CleverPoint relies on objective stress physiology indicators in simulated virtual reality (VR) cognitive load.

Complexity of using physiological sensors and data synchronization

Physiological sensors are complex to operate, and data from various sources is hard to sync. CleverPoint offers easy integration of high-quality objective physiological measurements, eliminating these problems and simplifying the synchronization and analysis process.

Maximizing investments through reuse

Researchers look for technologies that can be used in the future to justify investments. CleverPoint easily adapts and integrates into new research and practical areas, ensuring long-term investment value.

  • Dmitrijs Semjonovs, Deputy Director
    We now have access to comprehensive and data-driven insights into the physiological and psychological responses of our trainees. This has not only enriched our understanding of human performance under stress but has also allowed us to tailor our training programs in ways that maximize the safety and efficiency of our future seafarers.
    Dmitrijs Semjonovs, Deputy Director
    Novikontas World Class Training and Education in Maritime, Renewables, Oil & Gas
  • Katarzyna Mizera, Dean of the Faculty of Economics
    Stressonika provides valuable insights into the physiological and psychological responses of students under stress. This data allows us to tailor our programs to the specific needs of our students, ensuring a personalized and impactful learning experience.
    Katarzyna Mizera, Dean of the Faculty of Economics
    WSB Merito University

Modular structure of the platform

Easy to Use

CleverPoint easily integrates into popular VR-headset models. All it takes is to replace the face mask.

  • Meta Quest 2
  • Meta Quest 3

Simple integration with VR scenarios

Ability to send control commands and informational tags from the VR scene and back.

Real-time biosignals monitoring 

  • raw data (Amplitude/FFT)
  • pulse
  • concentration (CleverPoint Algorithm)
  • stress level (CleverPoint Algorithm)
  • labels from VR-scenario

 

 

Offline data analysis 

our software is able to calculate:

  • level of alpha-, beta-, gamma-, theta  brain waves,
  • FFT and Wavelet analysis 
  • coherence analysis
  • indicators of heart rate variability: RMSSD, SDNN, pNN50 and others,
  • level of concentration/relaxation
  • stress level

This is the title

99

  • CleverPoint 4 Device
  • Face Interface
  • EVA Recording Software for PC
  • CleverPoint View Software for PC
  • Stressonika
  • BreathBook
  • LSL
  • Real-time Data Sharing
  • Zero Mandatory Annual Licensing Fee
  • Basic Training

CleverLab

2800euro

Stressonika

8500euro

CleverPro

9700euro

Objective physiology for

Psychology and Sociology

Analysis of reactions and behavior in VR to improve programs and enhance the diagnosis and treatment of disorders.

Physiology and Medicine

In-depth study of cognitive functions and stress; expanding therapeutic and sports practices through VR

Education and Training

Adaptive educational modules and optimization of training based on physiological data in VR

Health and Fitness

Personalized fitness programs, adaptation through biofeedback

Entertainment and Other Research

Biofeedback as an innovative element in games and precise controlled studies in VR conditions